Spite: Into the Ratacombs is Diablo-like hack-and-slash game where our enigmatic protaganist, The Doctor, hacks and slashes and explosive potions their way through Zombies and Ratmen Shamans to curb the unnatural plague that scours the land.
It's the sixth game I worked on at The Game Assembly and the first game developed by Raveyard. Prior to this every game was made by a new randomized group of people but for the second year we would develop 3 games with the same group. These three games would be made with our own 3D game engine.
This was a hectic project as the game engine and game were being built in parallel, leading to the game looking very scuffed for a majority part of development as basic features were being implemented into the engine, but the end result is something I can look back at with pride.