I'm a Game Programming Student at The Game Assembly, Malmö.
My language of choice is C++ but I have experience working with C# and Unity. I am mostly interested in developing game engines but really, as long as I can bang out code I'm living the dream.
The seventh project at TGA, a Sci-Fi third person horror game inspired by Resident Evil 2.
I worked mostly on integrating and creating a wrapper for PhysX
The sixth project at TGA, a Diablo-like hack-and-slash game.
In this project I:
Built a component system
Implemented sprite rendering
Threaded the pathfinding